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Article I saw about MUDs In Category: general |
Thu 14 Mar 2019 03:01:02 PM EDT Posted by: Ortallus |
Looking for a MUD to get lost in. In Category: mudpromo |
Thu 14 Mar 2019 01:19:41 PM EDT Posted by: Ntech |
new mud recently started. In Category: mudpromo |
Sun 10 Mar 2019 07:56:58 AM EDT Posted by: cactaurking |
Anyone still making new codebases? In Category: mudcode |
Sat 09 Mar 2019 03:44:34 PM EST Posted by: plamzi |
Atharia Mu* Staff In Category: mud-staff |
Sat 09 Mar 2019 03:44:22 PM EST Posted by: Atharia |
Looking for a MUD with a specific class type... In Category: uncategorized |
Fri 08 Mar 2019 03:51:57 PM EST Posted by: Hades_Kane |
Worst MUD Happenings In Category: general |
Thu 07 Mar 2019 01:37:53 PM EST Posted by: Ntech |
Alter Aeon March 2019 Update In Category: mudpromo |
Tue 05 Mar 2019 06:22:19 PM EST Posted by: the_draaks |
Ofind/Mfind not working In Category: mudcode |
Sun 03 Mar 2019 11:02:52 AM EST Posted by: darksix |
Free trial of CoffeeMUD hosting on a server in a datacenter In Category: mudpromo |
Sun 03 Mar 2019 11:02:49 AM EST Posted by: fstltna |
Escape From Destiny In Category: mudpromo |
Sat 02 Mar 2019 04:39:32 PM EST Posted by: gylippus |
The Story of Blujae, Founder of Gahlen In Category: announce |
Fri 01 Mar 2019 10:17:25 PM EST Posted by: Ateraan |
MUD Legal Risks: Privacy Policy, Terms of Service In Category: uncategorized |
Fri 01 Mar 2019 12:47:07 AM EST Posted by: arholly |
Looking for a new mud to play In Category: general |
Thu 28 Feb 2019 07:25:39 PM EST Posted by: Hyena |
Gossip Chat Network In Category: general |
Wed 27 Feb 2019 07:20:42 PM EST Posted by: eric |
This Mud. Is the greatest mud I have ever laid my eyes upon. I know that's a pretty common claim for these types of game, but I promise that this time is real. Every Line Matters. Every single line of text in this game drips with hidden meaning and inneundo that would stump even Hemmingway. The hidden secrets I've found to which I am the only discoverer number in the hundreds. I've built stories with people whose subtlety in their roleplay hides depths of dreams, wonders and failure. The setting is a dark fantasy dystopia. The world is deeply broken and its gods are self-serving, racial tensions are at all time highs due to recent history, occupied territories see executions daily. Your character is thrust into the middle of this to act as yet another pawn in the grand scheme. From there you can choose to develop yourself mentally, physically or something in between. Every choice matters, every mistake piles onto another. As a result everyone feels unique to play around, the sum of their character's deeds becoming the foundation of their rich backstories.
The mud itself is pretty good the vast amount of race/class combinations you can make are basically endless. The problem is this reward system for playerkilling that makes the elite too strong and literally ruins all fun for any clanned playerkiller because of it. It has gone unaddressed for years. That coupled with the worst IMMstaff I have ever encountered makes it kind of a toxic enviroment to play in. People just bitch and complain on the out of character channel all day and then one of the admin will tell them to suck it up or some other asshole remark that makes people basically quit. The playerbase has dwindled down to almost a minimum from the great MUD it once was. At this point the game is basically the owners cash cow, it is a free mud but basically it is ignored by the owner and he just collects cheques from people who want in game advantages purchasing con cards.
Comment posted on Tue 04 Jul 2023 12:51:58 PM CDT by Ben:
I started playing Dark and Shattered Lands (DSL) in college around 1996 or 97, I can never remember. Over the years, the game has had it's ups and downs, but over all I have really enjoyed my time on DSL, and the players and imm staff are awesome. The game code has undergone massive changes, and a lot of really cool features have been added, including: areas, storylines, mechanics and more digital flavor than you can imagine. Whether you want to concentrate on roleplaying or player killing (or both!), DSL provides a fun environment to explore and discover. The player base is friendly, and we help newbies get rolling so they can join in the fun.
If you haven't tried it out, give it a shot! Currently (Summer, 2023), our numbers are down, and we could really use some new people to come in and join us. Con is right around the corner, and it would be a great time to come!
Haven of The Embraced has been a fixture of my life since I was 14 or 15. I love the players and the community that we have on Haven. I never got into Table-Top roleplaying, but roleplaying on Haven is a lot of fun, with the right partners. I do most of the development for the game and have done so since approximately 2012 and I enjoy putting new features in and seeing players enjoy them. I take player feedback seriously and do whatever I can to make sure everyone that logs in will enjoy their experience, however they choose to play Haven.
I left for a few years due to personal reasons but I'm back and I've been putting changes in on a regular basis since. I take pride in this game and want to make it as popular as it had been back when it first opened. Hopefully, we can rise through the ranks and be in the top 10!
I love this mud. The mechanics are great and getting better all the time. Greg and Arcades have put a ton of work into this and it shows. I am really looking forward to the growth of the player base as this mud is new and still undiscovered. If you want someone to play with just look for any character that starts with Bel.
I do NOT recommend this mud! As it seems like most MUDs of late, one person rules this mud. If they decide they don't like you for whatever reason, expect to be miserable playing this mud. If you walk blindly into this MUD, you will be fine. If you have an opinion on anything and it disagrees with this power, forget it. Your name will be dirt and expect to not have a fun time. You will be silenced. If you persist, you will be kicked off. You have been warned.
I've played LOTJ on and off for almost twenty years now. Circumstances in life sometimes caused me to stop playing for years at a time, and running an eight year storyline in another MUD distracted me, but this is the one MUD that I consistently return to and I'm surprised by all of the developments that have occurred since I was gone. I literally feel like a new player each time I have to come back. I've met a lifelong friend on this game about fifteen years ago, that I still keep in touch with on a regular basis.
The MUD has a lot of custom code to differentiate it from most other Star Wars MUD's that have existed before and currently. It would be difficult to describe all of this in detail, but some standouts would be: the RPC, a council of elected players who help out with any questions you might have and debate restore requests from frivolous PK's/perms. The force system is pretty much one of a kind, but I'll leave the secrets for you to discover on the rare chance that you get to be one of the glowstick wielders.Espionage/Slicing/Medical/Science are all custom skills that aren't in a stock SWR codebase. There's a introduction/greet/dub system. Building ships and armor part by part as an engineer. Full ship interiors. Just too much to list and always something new being worked on. There's also a ton of players to interact with, as I've been seeing 80-85 players at night and even 40-50 in the wee morning hours. I've never had to go out of my way to get interaction with someone. I think the MUD is probably the definitive Star Wars RP experience on the internet. It's about the closest thing to a sandbox that you can get, in my opinion. Be careful of the addiction that might occur when you start playing.
Though a bit simplistic and much too easy, the mud itself is OK. Especially for someone new to mudding. For those experienced, it isn't very exciting. But, if you just want a game that prevents boredom. you could play here. The problem is, the complete absence of oversight of players. 2 players are basically allowed to rule the mud, and no one on staff does anything about it. If the two players disagree with you, you are harassed with name-calling, insults and worse, until you just leave rather than deal with it. It is a very hostile environment. I did complain to no avail. I was basically told I need to learn to "deal" with these kinds of people. Though in all my years of mudding, (at least 15) I have never been subjected to such horrid behavior. I warn you, if you are a woman do NOT consider this mud. I was the only one of 2, me being the regular player. It was very intimidating and lonely, especially with these attitudes . No one should put up with that. Even on a mud. A mudding experience should be pleasant for everyone. Not just a few.
This mud has been the same story repeated over and over, just look at the previous reviews compared to this. I was driven out of the mud by the Imms and their bias. I have watched many other dramas with the imms happen every few years to the point where the playerbase is now averaging max 2-3 a day and up to 8 players on a saturday night.
I persisted along with my friend, Arken because we loved the tradition and the familiarity. It got to the point where the Imms were never online, and when we post about balance issues/bugs it took far too long to be seen. Thats ok, people have lives.
Arken was then muted and was put up for banning which the Imms took a vote on. Because Arken had done some in-character things to piss off the Immortals mortal character, she and her husband swiftly voted for the ban. The Immortals themselves dont even play anymore, what little playerbase the mud had left has been driven out. I decided to quit voluntarily like many others before me because the mud is basically dead and I got sick of playing basically by myself.
It is really a shame that a great mud like this has been destroyed by out of character shenanigans. We loved this mud, we grew up on it together, we wanted it to thrive, we kept suggesting things to build the playerbase back up, we helped the newbs who would just quickly leave after they seen the embarassing player list. Its hard to move on, but the mud is officially dead.
Comment posted on Sat 02 Mar 2019 12:05:53 AM CST by Ohtarithil:
However despite these issues, I've moved past it and still play, because great games make you want to keep coming back.
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Rankings Last Generated: Mon 18 Mar 2019 11:06:47 AM EDT |
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Rankings Last Generated: Mon 18 Mar 2019 11:06:47 AM EDT |